Category Archives: thule

The Lost Land of Thule

Every fantasy setting has its own basic conceit about where and when it exists in the multiverse of possibility. Krynn and Athas are simply other worlds. Toril is another world, but one that long ago was tenuously linked to our own Earth through magical gates (or similar contrivances) in such a way that the fantastic creatures and magic of the Forgotten Realms provided us with many of our own legends of these things. Tolkien’s Middle Earth and Robert E. Howard’s Hyboria are simply “Earth of long ago,” a time many millennia before the dawn of recorded history in which now-lost lands and kingdoms existed. This is the conceit that the Primeval Thule setting shares: Thule once existed on Earth, but now is lost.
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Adventures in Primeval Thule

Thule is not your typical medieval fantasy setting. This is a world of savage tribes and decadent cities, a hard land that breeds hard heroes. Outside the dubious safety of the city walls, you can expect to find the hands of all other men and women turned against you… along with the fangs and claws of ferocious beasts, ancient horrors, and degenerate half-human savages.
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Inspirations for Primeval Thule

While there are hundreds of stories and myths that inspire the D&D game, everybody remembers the beloved Appendix N that appeared in the 1st Edition Dungeon Master’s Guide: Inspirational and Educational Reading. We all think of fantasy epics such as the Lord of the Rings or the Chronicles of Narnia as the most direct and important influences on the D&D game, but as it turns out, Appendix N is dominated by stories of a different sort, the fantasy adventure yarns that filled the pages of the pulp magazines of the early 20th century. These are stories of brawling action or cosmic horror, lurid and sensational, and they’re part of the foundation of the tabletop RPG hobby.
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Primeval Thule in Seven Sentences

Before the great glaciers covered the northern world for the last time, there was an age of legends now forgotten in the modern world. Cities of barbaric splendor and monstrous survivors from prehuman times were scattered across the great isles of the north like a handful of gems strewn from a dead thief’s hand. This was the land of Thule, savage and spectacular, a world of wonders and terrors. And it lives now only in the darkest depths of prehistory and half-remembered glimmers of myth.
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Art Gallery Added

Want a glimpse into the world of Primeval Thule? We’ve just added an art gallery where we can show off concept art for the campaign setting, including dramatic landscape art by Klaus Pillon (http://klaus-pillon.blogspot.com/), and character portraits by Justin Mayhew (http://thedemonsofcorrath.blogspot.com/). Learn more about the artists on our About Us page.

Temple of the Black Beast

Temple of the Black Beast

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